Category: Arma2

Grenade mashup concept

Something I did as a proof of concept for how A2/A3 grenades could be improved.

ShackTac BunnyHop

ShackTac BunnyHop, created by Macolik, allows you to do a running jump over obstacles. While jogging, simply press the key combination you already use for “Step Over” and you’ll activate the jump. This can be used to jump over fences, fallen trees, and various other impediments to movement.

If you want to see what it looks like and listen to me say the above text, check out this video!

Download from our DevHeaven page.

ShackTac Interact mod

ShackTac Interact is a small addon I created awhile back for our in-house use, which has been asked for by other communities and is now being made public.

ShackTac Interact requires ACE2 and CBA. Note that a server (or mission) must allow this addon for it to function. ShackTac Interact introduces two new features, as follows:

Join Player Group


This option becomes available when you walk up to a player and press your interact key. You will see a ST-orange ‘ShackTac’ menu item – click on this, and you will have a ‘Join their group’ option. When you select this, you immediately join that player’s group. Note that this only works on players, not AI.

Take command of current group

Press your self interact key and you will see ‘ShackTac Self’ as an option – click it and you will have an option to take command of your current group. This can be used if you were wounded as an FTL or otherwise lost command for some reason. This can also be used in the event that the order of seniority gets out of whack and somebody out-of-order needs to assume group leadership.

I’ve put together a short video demonstrating how to use the features:

More, including download, after the jump.

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ShackTac Map Autobrightness Mod

This one’s something I’ve wanted to see for awhile and just randomly had time for today. Put simply, the map will automatically darken when dusk/night falls, then brighten again at dawn/daytime.

Yeah, that’s it. If you just went “Oh hell yeah!”, this mod is for you.

See a video demonstration of it:

Download it here.

BIS forum thread here.

ShackTac ACRE Volume Control released

This is a very lightweight mod I created to give ShackTac the ability to control our voice volumes in adversarial gameplay using ACRE. This takes advantage of API functionality added to ACRE a few months ago. As of now let’s just say that it requires ACRE 1.4.7 and TS 3.0.7 minimum. There should be no other requirements aside from that this must run on both the server and clients to work correctly.

I’ve created a video overview of it, with the voiceover text included below for easy reading.

ShackTac’s ACRE Volume Control mod introduces a critical element that has been missing from ACRE until now – the ability to very easily control your in-game audibility. The effect this has on player-vs-player scenarios in particular is remarkable.

Note that this mod must be run both client- and server-side.

Further instructions after the break.

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ShackTac Littlebird Enhancement Mod (beta)

I’ve just released the ShackTac Littlebird Enhancement Mod. Note that this is a beta release, so expect some potential issues. With that being said, it has been quite usable for those of us at ShackTac and I’m happy with how it has turned out.

You can find details and download info here. Feature requests and bug reports can be handled there as well through the ticket system. The news/files sections will be updated as new versions are released.

Here are some example videos showing off functionality:

Also, since I know this will come up: No, I do not plan to make this for any other vehicles aside from the xH-6 platform. If you’d like to take on that challenge, feel free – I just do not personally have the time for it.

Enjoy! 😀

The BIS forum thread for this mod can be found here. 

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