This post is two things – the first is a video I created to show just how imperfect and finicky the Arma 3 action menu is (and by association, Arma 2, Arma 1, and OFP), while the second is some thoughts of mine on how it could be largely replaced by a better system.
First, the video. This is 30 minutes long – you’ll get the idea in the first ten, but the remaining twenty show off some specific aspects of how it pertains to vehicles and how interacting with doors could be improved.
As you can see, the action menu and attempt at a context-sensitive action menu system in Arma 3 are insufficient and heavily flawed. I believe that Arma needs a proper and modernized context-sensitive “Use” or “Interaction” key. The existing “action menu” is an imperfect solution and while it should probably remain in the game in some capacity for those special-case uses (particularly via mods), I believe that most interaction tasks can be better accomplished with such a “Use” key. The premise is that this key would have context-sensitive functionality, as well as offer different functionality based on whether it was just tapped once, or pressed and held down.