I’ve released an MH-6 practice scenario originally designed for ShackTac members. Oh, and the ShackTac Movement Addons came out not too long ago. Enjoy!
Introducing the ShackTac Movement addons, by Rg
If you’ve ever hung up in a doorway, on a tree, or generally found yourself falling all over yourself in close-quarters movement, you’re going to get a kick out of this. “ST Movement” is a set of two tiny addons that bring a welcome change to your ArmA2 movement model.
The first, st_collision, is based on an addon concept by Rocko and Kju from the ArmA1 days, redone in ArmA2 by Rg. This addon causes your weapon collision with the environment to be significantly toned down, meaning that you can now move sideways through doorways and generally find CQB to be enjoyable, versus feel like a rusted robot trying to navigate a terrifying alien world called ‘indoors’. Try it out and see, it’s simple and very noticeable.
The second may or may not be a big deal, depending on how you move around in ArmA2. There is a combination of keys in A2 that, for reasons unknown, triggers you into a several-second-long evasive-sideways animation. Personally, this used to get me in trouble (or killed) frequently. The st_evasive addon simply removes this animation from the player’s movement system, preventing any key combination from accidentally triggering it.
Both addons can be seen in video form here:
School will be in session again “soon”. Stay tuned. 🙂
Update, June 13th: Here’s a look at the new Fireteam Leader section. For reference, this is what the TTP1 section of the same name looked like.