Dec 14 2014

Nine years of Serious Fun

My 2014 Year in Review video, celebrating nine fantastic years of gaming with ShackTac:

 

Our group photo, in monstrous resolution: Monster-Sized 

Also in a more sane resolution:

Oct 30 2014

Flight

A new series on flying for-realz, thanks to Rangoon.

 

Oct 09 2014

“Why We Fight”

Have a look over at Polygon for an article written about the ShackTac community, as experienced by a covert journalist.

I was in Shack Tactical now, an elite Arma gaming group, embedded with them as a new recruit. To keep the experience pure I withheld my true identity as a writer. I was there to document a kind of role playing experience that can’t be found anywhere else, and I didn’t need someone showing off or holding back because I was there to observe them.

I joined ShackTac to find out what kept these men and women fighting, together, two nights a week for nearly eight years. I was here to experience their style of play, and also to feel what they felt.

Our Blackhawk was packed with nearly 20 people. Sitting around me were both fireteams from Charlie squad, our complement of leadership and medical support staff as well as pilots and gunners.

We had crossed an invisible line on the map. We were in enemy territory now.

Jul 25 2014

ShackTac Name Tags released, ShackTac User Interface compilation established

The new ShackTac Name Tags mod can be read about here, and here’s a summary video:

A new method of distribution has been created, known as the ShackTac User Interface. This includes all UI-related ShackTac mods – you can pick and choose what you’d like to use from the compilation. Read more about that, as well as details on the other STUI mods, here.

Note that the latest STUI now includes the STHUD UserMenu, Map Autobrightness, and ShackTac Interact, as well as supports the new CBA in-game keybinding methods.

Jul 14 2014

ShackTac Stamina Bar mod released!

You can read more about this mod here.

May 14 2014

100,000 Youtube Subs, ShackTac from Flashpoint to Now, and Going Patreon

There are three things I’d like you to see if you have a few moments.

The first is a tribute to the evolution of ShackTac from OFP to Arma 3.

 

 

The second is a very personal commentary on hitting 100,000 subscribers on my Youtube channel.

 

 

The last is a video talking about how I’ve decided to open up a Patreon page through which support can be given towards my various different productions. If you have a moment, I’ve described it through video form – and the page itself has further details on how I envision it working.

 

 

I look forward to seeing what the future holds – the past eight and a half years have been remarkable, but I’d like to think that there’s still a vast amount left to discover and create. Thank you for being a part of that! :)

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